Difference between revisions of "Simulation"
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* Switch to the '''Land right''' or the '''Land left''' block (icons in the strip) according to the direction of the last turn you want to do (for example, if '''AF''' is on the east side of '''TD''' and you want to maneuvre from the north, choose a '''Land right''') | * Switch to the '''Land right''' or the '''Land left''' block (icons in the strip) according to the direction of the last turn you want to do (for example, if '''AF''' is on the east side of '''TD''' and you want to maneuvre from the north, choose a '''Land right''') | ||
== Multiple UAV Simulation == | |||
To simulate multiple aircrafts, you just have to launch a second simulator (tools->simulator, then -a yourairframe) and the server and the GCS should take care of the rest. | |||
== View the simulation in Flight Gear == | == View the simulation in Flight Gear == |
Revision as of 20:56, 25 October 2009
This page describes the steps needed to run a flight simulation.
Compiling and starting
From the Paparazzi Center select the MJ5 aircraft (from the A/C combo box) which is configured with the basic.xml flight plan. From the Target combo box, select sim and click the Build button to compile the airbone code to be run on your Linux box. From the Session combo box, select Simulation entry and click Execute to start the simulation. It will start three processes which are listed in the window below:
- MJ5 is the interface of a simulator program. It runs the same code as the one for the autopilot processor plus a rudimentary flight dynamic model. it allows you to test the interactions with the UAV and the flight plan execution.
- GCS (Ground Control Station) is the main window. It displays the track of the aircraft, as well as informations about the execution of its flight plans. This program provide menus for the datalink functions and is able to edit a flight plan.
- Server is a hidden process which won't be described here (see the architecture of the system)
Start the Simulation
The aircraft has automatically been booted, as if the autopilot board had been powered. Its position and its flight parameters are displayed in the GCS window.
The map widget is able use many map formats and display them according to many projections. To make things simple, we start by using images from Google. From the toolbar in theUnder the GCS, click the Google Earth icon (Google maps fill). The program attempts to download the required satellite images from the Google servers. If it succeeds, you should now see the nice countryside of Muret (a city close to Toulouse, France). Navigation and other features of the map are described on the GCS page.
The lower part of the GCS displays the flight plan in a tree view. You see that the current flight plan is composed of several blocks:
- wait GPS and geo init which are instructions to run this flight plan anywhere in the world, by translating the waypoints around the current location of aircraft as soon as it is reported by the GPS.
- Holding point (it should be the current active block) which instructs the autopilot to wait for launch.
- Takeoff which will instruct the aircraft to climb full throttle to a security altitude
- Standby which is a simple circle around the STDBY waypoint.
Switch to the Takeoff block by a double click on the line or using the corresponding button (an icon figuring an airway) on the left side of the strip.
Fly
In the Simulator (MJ5 window), press the Launch button to simulate a hand launch or click the launch button in the GCS (the green aircraft icon). The autopilot detects the launch by monitoring the groundspeed. The flight time (in the aircraft label on the GCS) then starts to count.
Position of the aircraft is displayed on the map: the aircraft goes to the CLIMB waypoint (to the norht-west) and then around the STDBY waypoint. Current block also changes accordingly in the flight plan display.
The orange triangle (the carrot) on the map is the point that the aircraft is navigating toward.
Line
Jump to this block with double-click on the Line 1-2 line in the flight plan or using the corresponding button in the strip (figuring a blue line between two white points). The aircraft will try to follow a line joining the waypoints 1 and 2, doing nice U-turns at both ends.
Move waypoints
While the aircraft is flying (or here while the simulator is integrating differential equations), you can move the waypoints on the GCS interface by cliking and dragging (with the left button). When the mouse button is released, a popup window allows you to change the altitude of the waypoint. After validation, the waypoint changes are sent to the autopilot and the followed track is changed accordingly.
Coming back around
Select the Standby block (the home blue icon) to instruct the aircraft to fly around the STDBY waypoint.
Fly too far
If you unzoom the map (using the PageDown key or he mouse wheel), you will see a large circle around the waypoints. This circle show the allowed flying zone that the autopilot must not leave or it will enter an emergency navigation mode and circles the HOME waypoint until the further direction is received.
Move the waypoint 2 out of this circle (close to the circle in the north-east corner) and switch back to the 'Line 1-2 block to force the plane to get out of this safety zone.
The aircraft flies to the 2 waypoint, cross the protection enveloppe and switches to home mode: the AP mode in the aircraft strip switches from AUTO2 to HOME.
To get out of this mode and switch back to the default AUTO2, click on the AUTO2 button in the aircraft strip. The aircraft then flies again towards too far and again swithes to HOME mode.
Change the environment
Launch the Environment Simulator from the Tools' menu in the Paparazzi Center.
This interface (also calledGaia) allows the user to change:
- The wind: Set up a wind speed of 5m/s and observe the trajectory and the speed evolution (in the aircraft strip and in the PFD page of the notebook).
- The GPS coverage: Shut down the GPS (GPS OFF) and observe the resulting mode (NO_GPS) and trajectory. In this mode, the autopilot uses the failsafe roll, pitch and throttle settings defined in the airframe file. Note that in a real flight, an aircraft without GPS won't be able to send its position ... The simulation is cheating here !
- The time scale: If you are in a hurry ... Do not use a time higher than 2 for this first demonstration.
Using the buttons in the strip, you can play with other navigation patterns: eigh figure, oval, survey of a rectangle (with a north-south sweeping), Turn around here (which sets a waypoint to the current location of the plane and flies a circle around).
Landing
To automatically land the aircraft:
- Set the TD (Touch Down) waypoint where you want to land. Be sure that the waypoint is on the ground (185m in Muret)
- Set the AF (Approach Fix) waypoint where you want to start the final descent (the glide). If you have set some wind with Gaia, you probably want to fly AF-TD upwind (an estimation of the wind experienced by the aircraft is displayed in the left-upper corner of the map).
- Switch to the Land right or the Land left block (icons in the strip) according to the direction of the last turn you want to do (for example, if AF is on the east side of TD and you want to maneuvre from the north, choose a Land right)
Multiple UAV Simulation
To simulate multiple aircrafts, you just have to launch a second simulator (tools->simulator, then -a yourairframe) and the server and the GCS should take care of the rest.
View the simulation in Flight Gear
To view the simulation in Flight Gear, do the following:
- In Paparazzi Center, add to the simulator command the -fg option plus the IP address of the machine running flightgear:
.../sw/simulator/launchsitl -a TJ1 -fg 127.0.0.1 -boot -norc
- Launch Flight Gear with the following command:
fgfs --fdm=null --native-gui=socket,in,30,,5501,udp
Why is it night in Flight Gear, if my sim is flying during the day?
The time that is sent to Flight Gear is hard coded into the code, so if you try to view the output of the simulation and your simulated flight is located far from France, in Flight Gear, everything may be dark. If your simulated flight is in France, then you will always have daylight in Flight Gear. To fix this, do the following (you will need to have paparazzi-dev installed to do this):
- Get the Unix time during your local daylight hours by running the following command in your terminal:
date +%s
- In the file: paparazzi3/sw/simulator/fg.c find the line(line 44):
msg.cur_time = 3213092700ul;//time(NULL);
- Paste the output from "date +%s" in place of "3213092700"
- Now you will have to rebuild paparazzi, so in the terminal change to the paparazzi3 directory and run:
make clean make
- In Paparazzi Center clean and rebuild your simulation
- Launch the simulation and Flight Gear, and Flight Gear should be flying in daylight.