Difference between revisions of "User:EldenC"

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[[Media:Flight_09_12_10__07_03_14.kmz]]   
[[Media:Flight_09_12_10__07_03_14.kmz]]   
This file can be opened with googleearth.
This file can be opened with googleearth.
(googleearth works well in ubuntu, see [http://earth.google.com/])
(googleearth/KML works well in ubuntu, see [http://earth.google.com/] if using nvidia you'll need their drivers)
If you download Flight_09_12_10__07_03_14.kmz and 'unzip' it you can see the files used to make it.
If you download Flight_09_12_10__07_03_14.kmz and 'unzip' it you can see the files used to make it as well.
An example of using the converter from the unzipped Flight_09_12_10__07_03_14.kmz:
An example of using the converter from the unzipped Flight_09_12_10__07_03_14.kmz:
   'perl 09_12_10__07_03_14/utm_geo_convertion.pl 09_12_10__07_03_14.data -scale_plane=15.0'
   'perl 09_12_10__07_03_14/utm_geo_convertion.pl 09_12_10__07_03_14.data -scale_plane=15.0'


The thing that I don't currently understand how to do in KML is the conversion from the airplanes from of reference to the world frame of reference.
The thing that I don't currently understand how to do in KML is the conversion from the airplane's frame of reference to the world frame of reference.
I need that to be able to show the rudder, ailerons and elevator in there actual positions.
I need that to be able to show the rudder, ailerons and elevator in there actual positions.
I haven't figured out the math yet, the likely candidates are DH transform, Euler angles, or Quaternions....I seem to have forgotten my linear algebra.
I haven't figured out the math yet, the likely candidates are DH transform, Euler angles, or Quaternions....I seem to have forgotten my linear algebra.
[[Image:ScreenShot_ge_flight2.jpg|thumb]] 


[mailto:eldenc@tucsonembedded_dot_com Elden Crom]
[mailto:eldenc@tucsonembedded_dot_com Elden Crom]

Revision as of 21:32, 22 December 2009

Elden Crom

US Just started using paparazzi on a Twinstar. It works reasonably well, but I'm still learning to tune it (altitude does not work well).

Media:Flight_09_12_10__07_03_14.kmz This file can be opened with googleearth. (googleearth/KML works well in ubuntu, see [1] if using nvidia you'll need their drivers) If you download Flight_09_12_10__07_03_14.kmz and 'unzip' it you can see the files used to make it as well. An example of using the converter from the unzipped Flight_09_12_10__07_03_14.kmz:

  'perl 09_12_10__07_03_14/utm_geo_convertion.pl 09_12_10__07_03_14.data -scale_plane=15.0'

The thing that I don't currently understand how to do in KML is the conversion from the airplane's frame of reference to the world frame of reference. I need that to be able to show the rudder, ailerons and elevator in there actual positions. I haven't figured out the math yet, the likely candidates are DH transform, Euler angles, or Quaternions....I seem to have forgotten my linear algebra.

ScreenShot ge flight2.jpg

Elden Crom