Difference between revisions of "User:EldenC"

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This file can be opened with googleearth.
This file can be opened with googleearth.
(googleearth/KML works well in ubuntu, see [http://earth.google.com/] if using nvidia you'll need their drivers)
(googleearth/KML works well in ubuntu, see [http://earth.google.com/] if using nvidia you'll need their drivers)
If you download Flight_09_12_10__07_03_14.kmz and 'unzip' it you can see the files used to make it as well.
If you download Flight_09_12_10__07_03_14.kmz and 'unzip' it (unzip Flight_09_12_10__07_03_14.kmz) you can see the files used to make it as well.
An example of using the converter from the unzipped Flight_09_12_10__07_03_14.kmz:
An example of using the converter from the unzipped Flight_09_12_10__07_03_14.kmz:
   'perl 09_12_10__07_03_14/utm_geo_convertion.pl 09_12_10__07_03_14.data -scale_plane=15.0'
   'perl 09_12_10__07_03_14/utm_geo_convertion.pl 09_12_10__07_03_14.data -scale_plane=15.0'
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[mailto:eldenc@tucsonembedded_dot_com Elden Crom]
[mailto:eldenc@tucsonembedded_dot_com Elden Crom]
Updated version:
[[Media:Flight_10_02_14__18_04_10.kmz]]

Revision as of 10:27, 16 March 2010

Elden Crom

US Just started using paparazzi on a Twinstar. It works reasonably well, but I'm still learning to tune it (altitude does not work well).

Media:Flight_09_12_10__07_03_14.kmz This file can be opened with googleearth. (googleearth/KML works well in ubuntu, see [1] if using nvidia you'll need their drivers) If you download Flight_09_12_10__07_03_14.kmz and 'unzip' it (unzip Flight_09_12_10__07_03_14.kmz) you can see the files used to make it as well. An example of using the converter from the unzipped Flight_09_12_10__07_03_14.kmz:

  'perl 09_12_10__07_03_14/utm_geo_convertion.pl 09_12_10__07_03_14.data -scale_plane=15.0'

The thing that I don't currently understand how to do in KML is the conversion from the airplane's frame of reference to the world frame of reference. I need that to be able to show the rudder, ailerons and elevator in there actual positions. I haven't figured out the math yet, the likely candidates are DH transform, Euler angles, or Quaternions....I seem to have forgotten my linear algebra.

ScreenShot ge flight2.jpg

Schetchup of 3Points For 3d Location Media:a3dLocationFrom3Angles3Pts.skp

Elden Crom

Updated version: Media:Flight_10_02_14__18_04_10.kmz