Difference between revisions of "Booz"
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== Simulator == | |||
=== Flight model === | |||
in file : sw/simulator/booz_flight_model.c | |||
Motor dynamics is simulated. | |||
modelisation by a Riccati equation : | |||
<math>\dot{\omega} = - \frac{1}{\tau}\omega - K_{Q}\omega^2 + \frac{K_{V}}{\tau}V</math> | |||
For flight dynamics, a hover point hypothesis is assumed, ie each rotor only produces a force normal to the rotor | |||
and a moment along the same axis, both proportional to the square of the prop rotational speed. | |||
=== Display === | |||
can use flightgear as a 3D display | |||
example command line : | |||
''fgfs --fdm=null --native-gui=socket,in,30,,5501,udp --aircraft=bo105'' | |||
Associated command line options for the simulator : ''--fg_host'' and ''--fg_port'' | |||
=== Interactive control === | |||
The radio control can be replaced by a joystick. | |||
the joystick device can be specified with the ''--js_dev'' option | |||
== Attitude Filter == | == Attitude Filter == |
Revision as of 08:54, 6 November 2007
Simulator
Flight model
in file : sw/simulator/booz_flight_model.c
Motor dynamics is simulated. modelisation by a Riccati equation :
For flight dynamics, a hover point hypothesis is assumed, ie each rotor only produces a force normal to the rotor and a moment along the same axis, both proportional to the square of the prop rotational speed.
Display
can use flightgear as a 3D display
example command line :
fgfs --fdm=null --native-gui=socket,in,30,,5501,udp --aircraft=bo105
Associated command line options for the simulator : --fg_host and --fg_port
Interactive control
The radio control can be replaced by a joystick.
the joystick device can be specified with the --js_dev option