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	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13783</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13783"/>
		<updated>2012-11-28T12:59:38Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Wifi implementation inside paparazzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
Our git repository is at [https://github.com/RoboticaTUDelft/paparazzi Github RoboticaTUDelft] in the &amp;quot;minor2&amp;quot; branch. You can change to this branch bij executing the following command &amp;quot;git checkout minor2&amp;quot;. Because most of the work inside paparazzi between our implementation and the one from &amp;quot;minor1&amp;quot; is the same, it can be possible that some parts aren't merged between the two branches.&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
The exact way in which we are going to implement the AR.Drone in the laser gaming industry will be decided later on in the process. We currently have four options, varying in difficulty and achievability:&lt;br /&gt;
* Enemy: The AR.Drone will be used as an interactive, shooting player that can be shot as well, possibly working in teams of multiple quad rotors&lt;br /&gt;
* Scout: The AR.Drone will survey a certain area streaming back its video, allowing players to know where enemies are&lt;br /&gt;
* Mine-deployer: To allow for a more fast-paced game the AR.Drone will find a player and hover around its position. It will then begin counting down, which means the player needs to move or risk getting hit by the virtual explosion of the AR.Drone&lt;br /&gt;
* Observer: As there are nearly always people waiting while other people are playing, the AR.Drone can be used as a tool to live-stream the current game to a beamer for everyone to see. Games could also be taped and watched by the players after the game is over, and could even be sold&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
*Setting up FlightGear such that it loads your model. See [[AR.Drone_2_-_Flightgear]].&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. The following steps will guide you through the process of setting up an environment to simulate the AR.Drone 2 controlled by Paparazzi. This will describe how to set up the simulation environment in Linux. It has been tested using Ubuntu, but it should work under any recent distro.&lt;br /&gt;
*Install the ground station. See [[Installation]].&lt;br /&gt;
*Install JSBSim. See [[JSBSim]].&lt;br /&gt;
*Install FlightGear and link it to Paparazzi. See [[Simulation#View_the_simulation_in_Flight_Gear]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. We don't support information for other linux distributions, but feel free to try it out.&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
* Get the source from our github which is explained in the section above.&lt;br /&gt;
* Build the paparazzi source (for more information: [http://paparazzi.enac.fr/wiki/Installation/FromScratch])&lt;br /&gt;
* You are ready to develop with our project.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
To let our AR.Drone 2 communicate with Paparazzi an external [[GPS_specification | BU-353 GPS]] is used. For the implementation see [[GPS Driver AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== AR.Drone 2 internal communication ===&lt;br /&gt;
We use internal communcation to control the AR.Drone 2 and recieve the navigation data from the AR.Drone 2. This is done by using the AT commands and the navdata with a socket connection to &amp;quot;localhost&amp;quot;. The control and navigation data run in seperate threads inside paparazzi, to make sure that both connections are kept alive. The navigation data thread sends all the information is has to paparazzi each update. The control thread waits for paparazzi to send commands and keeps the connection alive by sending a dummy command every second(because the timeout is 2 seconds).&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
We will use an external GPS reciever which will be connected to the AR.Drone 2 usb or telnet usb port. We still have to figure out if it is possible to adjust the default driver for the USB port on the AR.Drone 2, because this is configured as an external disk which is accesable with FTP.&lt;br /&gt;
When we have figured out if this is possible, the default usb-connector of the GPS reciever doesn't need to be modified to fit the telnet usb port at the bottom of the AR. Drone 2.&lt;br /&gt;
&lt;br /&gt;
Because of the great support of GPS modules inside paparaazi, we don't have to implement the GPS module inside paparazzi ourself.&lt;br /&gt;
&lt;br /&gt;
=== Wifi implementation inside paparazzi ===&lt;br /&gt;
Paparazzi doesn't support wifi connection with the base station by default. We are implementing this by creating a socket connection between the AR.Drone 2 and the base station and send the communication packets with a self made protocol.&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13776</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13776"/>
		<updated>2012-11-28T10:12:38Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Manuals and guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
Our git repository is at [https://github.com/RoboticaTUDelft/paparazzi Github RoboticaTUDelft] in the &amp;quot;minor2&amp;quot; branch. You can change to this branch bij executing the following command &amp;quot;git checkout minor2&amp;quot;. Because most of the work inside paparazzi between our implementation and the one from &amp;quot;minor1&amp;quot; is the same, it can be possible that some parts aren't merged between the two branches.&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
The exact way in which we are going to implement the AR.Drone in the laser gaming industry will be decided later on in the process. We currently have four options, varying in difficulty and achievability:&lt;br /&gt;
* Enemy: The AR.Drone will be used as an interactive, shooting player that can be shot as well, possibly working in teams of multiple quad rotors&lt;br /&gt;
* Scout: The AR.Drone will survey a certain area streaming back its video, allowing players to know where enemies are&lt;br /&gt;
* Mine-deployer: To allow for a more fast-paced game the AR.Drone will find a player and hover around its position. It will then begin counting down, which means the player needs to move or risk getting hit by the virtual explosion of the AR.Drone&lt;br /&gt;
* Observer: As there are nearly always people waiting while other people are playing, the AR.Drone can be used as a tool to live-stream the current game to a beamer for everyone to see. Games could also be taped and watched by the players after the game is over, and could even be sold&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
*Setting up FlightGear such that it loads your model. See [[AR.Drone_2_-_Flightgear]].&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. The following steps will guide you through the process of setting up an environment to simulate the AR.Drone 2 controlled by Paparazzi. This will describe how to set up the simulation environment in Linux. It has been tested using Ubuntu, but it should work under any recent distro.&lt;br /&gt;
*Install the ground station. See [[Installation]].&lt;br /&gt;
*Install JSBSim. See [[JSBSim]].&lt;br /&gt;
*Install FlightGear and link it to Paparazzi. See [[Simulation#View_the_simulation_in_Flight_Gear]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. We don't support information for other linux distributions, but feel free to try it out.&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
* Get the source from our github which is explained in the section above.&lt;br /&gt;
* Build the paparazzi source (for more information: [http://paparazzi.enac.fr/wiki/Installation/FromScratch])&lt;br /&gt;
* You are ready to develop with our project.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
To let our AR.Drone 2 communicate with Paparazzi an external [[GPS_specification | BU-353 GPS]] is used. For the implementation see [[GPS Driver AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== AR.Drone 2 internal communication ===&lt;br /&gt;
We use internal communcation to control the AR.Drone 2 and recieve the navigation data from the AR.Drone 2. This is done by using the AT commands and the navdata with a socket connection to &amp;quot;localhost&amp;quot;. The control and navigation data run in seperate threads inside paparazzi, to make sure that both connections are kept alive. The navigation data thread sends all the information is has to paparazzi each update. The control thread waits for paparazzi to send commands and keeps the connection alive by sending a dummy command every second(because the timeout is 2 seconds).&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
We will use an external GPS reciever which will be connected to the AR.Drone 2 usb or telnet usb port. We still have to figure out if it is possible to adjust the default driver for the USB port on the AR.Drone 2, because this is configured as an external disk which is accesable with FTP.&lt;br /&gt;
When we have figured out if this is possible, the default usb-connector of the GPS reciever doesn't need to be modified to fit the telnet usb port at the bottom of the AR. Drone 2.&lt;br /&gt;
&lt;br /&gt;
Because of the great support of GPS modules inside paparaazi, we don't have to implement the GPS module inside paparazzi ourself.&lt;br /&gt;
&lt;br /&gt;
=== Wifi implementation inside paparazzi ===&lt;br /&gt;
paparazzi doesn't support wifi connection with the base station by default. We are implementing this by creating a socket connection between the AR.Drone 2 and the base station and send the communication packets with a self made protocol.&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=GPS/BU_353&amp;diff=13771</id>
		<title>GPS/BU 353</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=GPS/BU_353&amp;diff=13771"/>
		<updated>2012-11-28T09:35:45Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Configuration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BU-353_gps_receiver.jpg|thumb|right|250px|BU-353 GPS receiver]]&lt;br /&gt;
Our goal is to adapt the USGlobalsat BU-353 GPS receiver to work with the Parrot AR.Drone 2.0. In this part some general specifications of the sensor are given.&lt;br /&gt;
&lt;br /&gt;
== Type of GPS sensor ==&lt;br /&gt;
The GPS sensor we use for this project is as said before the BU-353 USB GPS Receiver from US Globalstat. This receiver is compatible with systems running Windows, MAC OS and Linux. Therefore the receiver is to use for each application. The receiver sends the data through the USB cable to the system. The data send by the receiver is SiRF binary or NMEA 0183.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
To use the sensor the system must be configured to receive the sended data correctly. Because we use a Linux system the configuration for such a system is explained. The used Baudrate of GPS sensor is 4800. The receiver transmits no parity bit. The number of bits transmitted by the receiver is 8 followed by 1 stop bit. The system must be configured to receive correct data. The default settings of a Linux system are receiving no parity bit, 8 data bits and 1 stop bit. In most cases you only have to set the Baudrate to 4800.&lt;br /&gt;
&lt;br /&gt;
== Data transmitted by GPS ==&lt;br /&gt;
The receiver tranmists data to your system. The default format sent by the receiver is the [http://www.gpsinformation.org/dale/nmea.htm NMEA 0183] standard. NMEA consists of sentences, the first word of which, called a data type, defines the interpretation of the rest of the sentence. Each Data type would have its own unique interpretation and is defined in the NMEA standard. There are many sentences but our receiver is only able to receive some of them. The types the receiver is able to handle are: [http://www.gpsinformation.org/dale/nmea.htm#GGA GGA], [http://www.gpsinformation.org/dale/nmea.htm#GSA GSA], [http://www.gpsinformation.org/dale/nmea.htm#GSV GSV], [http://www.gpsinformation.org/dale/nmea.htm#RMC RMC], [http://www.gpsinformation.org/dale/nmea.htm#VTG VTG] and [http://www.gpsinformation.org/dale/nmea.htm#GLL GLL]. The last two datatypes are optional.&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=GPS/BU_353&amp;diff=13770</id>
		<title>GPS/BU 353</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=GPS/BU_353&amp;diff=13770"/>
		<updated>2012-11-28T09:35:10Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Data transmitted by GPS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BU-353_gps_receiver.jpg|thumb|right|250px|BU-353 GPS receiver]]&lt;br /&gt;
Our goal is to adapt the USGlobalsat BU-353 GPS receiver to work with the Parrot AR.Drone 2.0. In this part some general specifications of the sensor are given.&lt;br /&gt;
&lt;br /&gt;
== Type of GPS sensor ==&lt;br /&gt;
The GPS sensor we use for this project is as said before the BU-353 USB GPS Receiver from US Globalstat. This receiver is compatible with systems running Windows, MAC OS and Linux. Therefore the receiver is to use for each application. The receiver sends the data through the USB cable to the system. The data send by the receiver is SiRF binary or NMEA 0183.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
To use the sensor the system must be configured to receive the sended data correctly. Because we use a Linux system the configuration for such a system is explained. The used Baudrate of GPS sensor is 4800. The receiver transmits no parity bit. The number of bits transmitted by the receiver is 8 followed by 1 stop bit. The system must be configured to receive correct data. The default settings of a Linux system are receiving no parity bit, 8 data bits and 1 stop bit. In the most cases you only have to set the Baudrate to 4800.&lt;br /&gt;
&lt;br /&gt;
== Data transmitted by GPS ==&lt;br /&gt;
The receiver tranmists data to your system. The default format sent by the receiver is the [http://www.gpsinformation.org/dale/nmea.htm NMEA 0183] standard. NMEA consists of sentences, the first word of which, called a data type, defines the interpretation of the rest of the sentence. Each Data type would have its own unique interpretation and is defined in the NMEA standard. There are many sentences but our receiver is only able to receive some of them. The types the receiver is able to handle are: [http://www.gpsinformation.org/dale/nmea.htm#GGA GGA], [http://www.gpsinformation.org/dale/nmea.htm#GSA GSA], [http://www.gpsinformation.org/dale/nmea.htm#GSV GSV], [http://www.gpsinformation.org/dale/nmea.htm#RMC RMC], [http://www.gpsinformation.org/dale/nmea.htm#VTG VTG] and [http://www.gpsinformation.org/dale/nmea.htm#GLL GLL]. The last two datatypes are optional.&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=GPS/BU_353&amp;diff=13769</id>
		<title>GPS/BU 353</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=GPS/BU_353&amp;diff=13769"/>
		<updated>2012-11-28T09:31:56Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Type of GPS sensor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BU-353_gps_receiver.jpg|thumb|right|250px|BU-353 GPS receiver]]&lt;br /&gt;
Our goal is to adapt the USGlobalsat BU-353 GPS receiver to work with the Parrot AR.Drone 2.0. In this part some general specifications of the sensor are given.&lt;br /&gt;
&lt;br /&gt;
== Type of GPS sensor ==&lt;br /&gt;
The GPS sensor we use for this project is as said before the BU-353 USB GPS Receiver from US Globalstat. This receiver is compatible with systems running Windows, MAC OS and Linux. Therefore the receiver is to use for each application. The receiver sends the data through the USB cable to the system. The data send by the receiver is SiRF binary or NMEA 0183.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
To use the sensor the system must be configured to receive the sended data correctly. Because we use a Linux system the configuration for such a system is explained. The used Baudrate of GPS sensor is 4800. The receiver transmits no parity bit. The number of bits transmitted by the receiver is 8 followed by 1 stop bit. The system must be configured to receive correct data. The default settings of a Linux system are receiving no parity bit, 8 data bits and 1 stop bit. In the most cases you only have to set the Baudrate to 4800.&lt;br /&gt;
&lt;br /&gt;
== Data transmitted by GPS ==&lt;br /&gt;
The receiver tranmists data to your system. The default format sended by the receiver is the [http://www.gpsinformation.org/dale/nmea.htm NMEA 0183] standard. NMEA consists of sentences, the first word of which, called a data type, defines the interpretation of the rest of the sentence. Each Data type would have its own unique interpretation and is defined in the NMEA standard. There are many sentances but our receiver is only able to receive some of them. The types the receiver is able to handle are: [http://www.gpsinformation.org/dale/nmea.htm#GGA GGA], [http://www.gpsinformation.org/dale/nmea.htm#GSA GSA], [http://www.gpsinformation.org/dale/nmea.htm#GSV GSV], [http://www.gpsinformation.org/dale/nmea.htm#RMC RMC], [http://www.gpsinformation.org/dale/nmea.htm#VTG VTG] and [http://www.gpsinformation.org/dale/nmea.htm#GLL GLL]. The last to datatypes are optional.&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13732</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13732"/>
		<updated>2012-11-16T20:15:57Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Programming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
Our git repository is at [https://github.com/RoboticaTUDelft/paparazzi Github RoboticaTUDelft] in the &amp;quot;minor2&amp;quot; branch. You can change to this branch bij executing the following command &amp;quot;git checkout minor2&amp;quot;. Because most of the work inside paparazzi between our implementation and the one from &amp;quot;minor1&amp;quot; is the same, it can be possible that some parts aren't merged between the two branches.&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
The exact way in which we are going to implement the AR.Drone in the laser gaming industry will be decided later on in the process. We currently have four options, varying in difficulty and achievability:&lt;br /&gt;
* Enemy: The AR.Drone will be used as an interactive, shooting player that can be shot as well, possibly working in teams of multiple quad rotors&lt;br /&gt;
* Scout: The AR.Drone will survey a certain area streaming back its video, allowing players to know where enemies are&lt;br /&gt;
* Mine-deployer: To allow for a more fast-paced game the AR.Drone will find a player and hover around its position. It will then begin counting down, which means the player needs to move or risk getting hit by the virtual explosion of the AR.Drone&lt;br /&gt;
* Observer: As there are nearly always people waiting while other people are playing, the AR.Drone can be used as a tool to live-stream the current game to a beamer for everyone to see. Games could also be taped and watched by the players after the game is over, and could even be sold&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
*Setting up FlightGear such that it loads your model. See [[AR.Drone_2_-_Flightgear]].&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. The following steps will guide you through the process of setting up an environment to simulate the AR.Drone 2 controlled by Paparazzi. This will describe how to set up the simulation environment in Linux. It has been tested using Ubuntu, but it should work under any recent distro.&lt;br /&gt;
*Install the ground station. See [[Installation]].&lt;br /&gt;
*Install JSBSim. See [[JSBSim]].&lt;br /&gt;
*Install FlightGear and link it to Paparazzi. See [[Simulation#View_the_simulation_in_Flight_Gear]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. We don't support information for other linux distributions, but feel free to try it out.&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
* Get the source from our github which is explained in the section above.&lt;br /&gt;
* Build the paparazzi source (for more information: [http://paparazzi.enac.fr/wiki/Installation/FromScratch])&lt;br /&gt;
* You are ready to develop with our project.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
To let our AR.Drone 2 communicate with Paparazzi an external [[GPS_specification | BU-353 GPS]] is used. For the implementation see [[GPS Driver AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== AR.Drone 2 internal communication ===&lt;br /&gt;
We use internal communcation to control the AR.Drone 2 and recieve the navigation data from the AR.Drone 2. This is done by using the AT commands and the navdata with a socket connection to &amp;quot;localhost&amp;quot;. The control and navigation data run in seperate threads inside paparazzi, to make sure that both connections are kept alive. The navigation data thread sends all the information is has to paparazzi each update. The control thread waits for paparazzi to send commands and keeps the connection alive by sending a dummy command every second(because the timeout is 2 seconds).&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
We will use an external GPS reciever which will be connected to the AR.Drone 2 usb or telnet usb port. We still have to figure out if it is possible to adjust the default driver for the USB port on the AR.Drone 2, because this is configured as an external disk which is accesable with FTP.&lt;br /&gt;
When we have figured out if this is possible, the default usb-connector of the GPS reciever doesn't need to be modified to fit the telnet usb port at the bottom of the AR. Drone 2.&lt;br /&gt;
&lt;br /&gt;
Because of the great support of GPS modules inside paparaazi, we don't have to implement the GPS module inside paparazzi ourself.&lt;br /&gt;
&lt;br /&gt;
=== Wifi implementation inside paparazzi ===&lt;br /&gt;
paparazzi doesn't support wifi connection with the base station by default. We are implementing this by creating a socket connection between the AR.Drone 2 and the base station and send the communication packets with a self made protocol.&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13671</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13671"/>
		<updated>2012-11-16T10:23:17Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Combining Paparazzi with FlightGear and JSBSim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
The exact way in which we are going to implement the AR.Drone in the laser gaming industry will be decided later on in the process. We currently have four options, varying in difficulty and achievability:&lt;br /&gt;
* Enemy: The AR.Drone will be used as an interactive, shooting player that can be shot as well, possibly working in teams of multiple quad rotors&lt;br /&gt;
* Scout: The AR.Drone will survey a certain area streaming back its video, allowing players to know where enemies are&lt;br /&gt;
* Mine-deployer: To allow for a more fast-paced game the AR.Drone will find a player and hover around its position. It will then begin counting down, which means the player needs to move or risk getting hit by the virtual explosion of the AR.Drone&lt;br /&gt;
* Observer: As there are nearly always people waiting while other people are playing, the AR.Drone can be used as a tool to live-stream the current game to a beamer for everyone to see. Games could also be taped and watched by the players after the game is over, and could even be sold&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. The following steps will guide you through the process of setting up an environment to simulate the AR.Drone 2 controlled by Paparazzi. This will describe how to set up the simulation environment in Linux. It has been tested using Ubuntu, but it should work under any recent distro.&lt;br /&gt;
*Install the ground station. See [[Installation]].&lt;br /&gt;
*Install JSBSim. See [[JSBSim]].&lt;br /&gt;
*Install Flightgear and link it to Paparazzi. See [[Simulation#View_the_simulation_in_Flight_Gear]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13668</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13668"/>
		<updated>2012-11-16T10:19:07Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* The Laser Gaming Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
The exact way in which we are going to implement the AR.Drone in the laser gaming industry will be decided later on in the process. We currently have four options, varying in difficulty and achievability:&lt;br /&gt;
* Enemy: The AR.Drone will be used as an interactive, shooting player that can be shot as well, possibly working in teams of multiple quad rotors&lt;br /&gt;
* Scout: The AR.Drone will survey a certain area streaming back its video, allowing players to know where enemies are&lt;br /&gt;
* Mine-deployer: To allow for a more fast-paced game the AR.Drone will find a player and hover around its position. It will then begin counting down, which means the player needs to move or risk getting hit by the virtual explosion of the AR.Drone&lt;br /&gt;
* Observer: As there are nearly always people waiting while other people are playing, the AR.Drone can be used as a tool to live-stream the current game to a beamer for everyone to see. Games could also be taped and watched by the players after the game is over, and could even be sold&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13667</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13667"/>
		<updated>2012-11-16T10:18:58Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* The Laser Gaming Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
The exact way in which we are going to implement the AR.Drone in the laser gaming industry will be decided later on in the process. We currently have four options, varying in difficulty and achievability:&lt;br /&gt;
* Enemy: The AR.Drone will be used as an interactive, shooting player that can be shot as well, possibly working in teams of multiple quad rotors&lt;br /&gt;
* Scout: The AR.Drone will survey a certain area streaming back its video, allowing players to know where enemies are&lt;br /&gt;
* Mine-deployer: To allow for a more fast-paced game the AR.Drone will find a player and hover around its position. It will then begin counting down, which means the player needs to move or risk getting hit by the virtual explosion of the AR.Drone&lt;br /&gt;
* Observer: As there are nearly always people waiting while other people are playing, the AR.Drone can be used as a tool to live-stream the current game to a beamer for everyone to see. Games could also be taped and watched by the players after the game is over, and could even be sold&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13666</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13666"/>
		<updated>2012-11-16T10:18:31Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* The Laser Gaming Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
The exact way in which we are going to implement the AR.Drone in the laser gaming industry will be decided later on in the process. So far we have four options, varying in difficulty and achievability:&lt;br /&gt;
* Enemy: The AR.Drone will be used as an interactive, shooting player that can be shot as well, possibly working in teams of multiple quad rotors&lt;br /&gt;
* Scout: The AR.Drone will survey a certain area streaming back its video, allowing players to know where enemies are&lt;br /&gt;
* Mine-deployer: To allow for a more fast-paced game the AR.Drone will find a player and hover around its position. It will then begin counting down, which means the player needs to move or risk getting hit by the virtual explosion of the AR.Drone&lt;br /&gt;
* Observer: As there are nearly always people waiting while other people are playing, the AR.Drone can be used as a tool to live-stream the current game to a beamer for everyone to see. Games could also be taped and watched by the players after the game is over, and could even be sold&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13664</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13664"/>
		<updated>2012-11-16T10:06:49Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* The Laser Gaming Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information can be found at [[AT Commands AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== Navdata ===&lt;br /&gt;
The AR.Drone 2 also has a self made protocol for sending navdata to the client over wifi. More information can be found at [[Navdata AR.Drone 2]].&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13661</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13661"/>
		<updated>2012-11-16T10:03:49Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* The Laser Gaming Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor, because we believe that using it we can create a new dimension in laser gaming. With its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
=== Components ===&lt;br /&gt;
Our laser game application will consist of the following elements:&lt;br /&gt;
*The laser game kit for the players&lt;br /&gt;
*Main server for score computing&lt;br /&gt;
*Customized AR.Drone 2&lt;br /&gt;
====Laser game kit====&lt;br /&gt;
The laser game kit will consist two main units: a laser gun and a laser receiver. The laser gun will be able to fire a laser pulse. The pulse contains the shooter_id. The laser receiver is a sensor that the player wears on its body. The sensor will be able to receive a pulse fired from a laser gun. Each gun contains a cpu which will create the pulse and is able to decode the pulse received by the sensor. The cpu stores all relevant information on its memory. This memory consists of the number of shots fired, the number of hits taken and the player_id’s of the players that hit him.&lt;br /&gt;
====Main server====&lt;br /&gt;
The main server will compute the scores at the end of the match. It will collect the information from the laser guns and make a ranking bases on the amount of kills/deaths.&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information kan be found at [[AT Commands AR.Drone 2]]&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13656</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13656"/>
		<updated>2012-11-16T09:58:02Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Implementation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
===Introduction===&lt;br /&gt;
We believe that we can create a new dimension in laser gaming using a quad rotor. Because of its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
=== Components ===&lt;br /&gt;
Our laser game application will consist of the following elements:&lt;br /&gt;
The laser game kit for the players&lt;br /&gt;
Main server for score computing&lt;br /&gt;
Customized AR.Drone 2&lt;br /&gt;
====Laser game kit====&lt;br /&gt;
The laser game kit will consist two main units: a laser gun and a laser receiver. The laser gun will be able to fire a laser pulse. The pulse contains the shooter_id. The laser receiver is a sensor that the player wears on its body. The sensor will be able to receive a pulse fired from a laser gun. Each gun contains a cpu which will create the pulse and is able to decode the pulse received by the sensor. The cpu stores all relevant information on its memory. This memory consists of the number of shots fired, the number of hits taken and the player_id’s of the players that hit him.&lt;br /&gt;
====Main server====&lt;br /&gt;
The main server will compute the scores at the end of the match. It will collect the information from the laser guns and make a ranking bases on the amount of kills/deaths.&lt;br /&gt;
====Customized AR.Drone 2====&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we made a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information kan be found at [[AT Commands AR.Drone 2]]&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13655</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13655"/>
		<updated>2012-11-16T09:57:31Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* The Laser Gaming Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
===Introduction===&lt;br /&gt;
We believe that we can create a new dimension in laser gaming using a quad rotor. Because of its manoeuvrability it will be able to easily get around the laser game obstacle course and its futuristic looks will integrate perfectly with the laser game environment.&lt;br /&gt;
=== Components ===&lt;br /&gt;
Our laser game application will consist of the following elements:&lt;br /&gt;
The laser game kit for the players&lt;br /&gt;
Main server for score computing&lt;br /&gt;
Customized AR.Drone 2&lt;br /&gt;
====Laser game kit====&lt;br /&gt;
The laser game kit will consist two main units: a laser gun and a laser receiver. The laser gun will be able to fire a laser pulse. The pulse contains the shooter_id. The laser receiver is a sensor that the player wears on its body. The sensor will be able to receive a pulse fired from a laser gun. Each gun contains a cpu which will create the pulse and is able to decode the pulse received by the sensor. The cpu stores all relevant information on its memory. This memory consists of the number of shots fired, the number of hits taken and the player_id’s of the players that hit him.&lt;br /&gt;
====Main server====&lt;br /&gt;
The main server will compute the scores at the end of the match. It will collect the information from the laser guns and make a ranking bases on the amount of kills/deaths.&lt;br /&gt;
====Customized AR.Drone 2====&lt;br /&gt;
&lt;br /&gt;
===Implementation===&lt;br /&gt;
During the test phase we want to have an adjustable system that we can tweak while working. This is the reason that we make a PIC based design. For testing we are going to use a system based on the RC-5 protocol by Phillips. The RC-5 protocol is used for remote controls. We are going to use it for sending and receiving information about the players.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information kan be found at [[AT Commands AR.Drone 2]]&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13651</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13651"/>
		<updated>2012-11-16T09:54:30Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Combining Paparazzi with FlightGear and JSBSim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
To get the AR.Drone to fly autonomously a model of the system is required. This can be created using paparazzi combined with JSBSim and FlightGear. A more detailed explanation of how we did this can be found here: [[Setting up simulation environment]].&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information kan be found at [[AT Commands AR.Drone 2]]&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13649</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13649"/>
		<updated>2012-11-16T09:51:54Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
[[Setting up simulation environment]]&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
The AR.Drone 2 has a self made protocol for controlling the AR.Drone 2 remotly over wifi. More information kan be found at [[AT Commands AR.Drone 2]]&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== Telnet ===&lt;br /&gt;
The AR.Drone 2 has a telnet interface that opens a root shell on the AR.Drone 2, which is needed to test and install software. More information can be found at [[Telnet AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
The AR.Drone 2 also has a FTP server running, which makes it possible to upload files like programs to the AR.Drone 2. More information can be found at [[FTP AR.Drone2]].&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=Setting_up_simulation_environment&amp;diff=13648</id>
		<title>Setting up simulation environment</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=Setting_up_simulation_environment&amp;diff=13648"/>
		<updated>2012-11-16T09:50:39Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will guide you step-by-step through the process of setting up an environment to simulate the AR.Drone 2 controlled by Paparazzi. This will describe how to set up the simulation environment in Linux. It has been tested using Ubuntu, but it should work under any recent distro.&lt;br /&gt;
*Install the ground station. See [[Installation]].&lt;br /&gt;
*Install JSBSim. See [[JSBSim]].&lt;br /&gt;
*Install Flightgear and link it to Paparazzi. See [[Simulation#View_the_simulation_in_Flight_Gear]].&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13634</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13634"/>
		<updated>2012-11-15T13:08:42Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 2]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== SSH ===&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=File:Robotics_Minor_Group_2.png&amp;diff=13633</id>
		<title>File:Robotics Minor Group 2.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=File:Robotics_Minor_Group_2.png&amp;diff=13633"/>
		<updated>2012-11-15T13:08:32Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: uploaded a new version of &amp;quot;File:Robotics Minor Group 2.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13628</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13628"/>
		<updated>2012-11-15T13:04:55Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
== Getting information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== AT Commands ===&lt;br /&gt;
&lt;br /&gt;
=== GPS signals ===&lt;br /&gt;
&lt;br /&gt;
=== SSH ===&lt;br /&gt;
&lt;br /&gt;
=== FTP ===&lt;br /&gt;
&lt;br /&gt;
== Programming ==&lt;br /&gt;
&lt;br /&gt;
=== Airframe ===&lt;br /&gt;
&lt;br /&gt;
=== AT-Commands ===&lt;br /&gt;
&lt;br /&gt;
=== Using the GPS signals ===&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13627</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13627"/>
		<updated>2012-11-15T13:01:41Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on in the project participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
=== Github ===&lt;br /&gt;
For this project we used a repository, Github. Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
== The Laser Gaming Setup ==&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
=== Model ===&lt;br /&gt;
&lt;br /&gt;
=== Combining Paparazzi with FlightGear and JSBSim ===&lt;br /&gt;
&lt;br /&gt;
== Getting the information ==&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13622</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13622"/>
		<updated>2012-11-15T12:45:30Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Getting the cross-compiler */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== The cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13621</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13621"/>
		<updated>2012-11-15T12:45:16Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13620</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13620"/>
		<updated>2012-11-15T12:43:39Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* The Repository */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. This allows multiple people to work on the same project at the same time without getting in eachother's way. It is in this case very useful and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13618</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13618"/>
		<updated>2012-11-15T12:42:25Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Manuals and guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13617</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13617"/>
		<updated>2012-11-15T12:42:12Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
 [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13615</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13615"/>
		<updated>2012-11-15T12:41:15Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
=== [[Step by step guide for beginners]]===&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13614</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13614"/>
		<updated>2012-11-15T12:39:32Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
&lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13613</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13613"/>
		<updated>2012-11-15T12:39:09Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.   In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13612</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13612"/>
		<updated>2012-11-15T12:38:45Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
  In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13611</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13611"/>
		<updated>2012-11-15T12:38:36Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor. &lt;br /&gt;
In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13610</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13610"/>
		<updated>2012-11-15T12:38:25Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.  In our project we have chosen to work with the Standard Development Kit (SDK), which is already present on the AR.Drone. To get this done we needed to combine Paparazzi with the programs JSBSim and FlightGear.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13609</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13609"/>
		<updated>2012-11-15T12:36:21Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robotics_Minor_Group_2.png|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=File:Robotics_Minor_Group_2.png&amp;diff=13608</id>
		<title>File:Robotics Minor Group 2.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=File:Robotics_Minor_Group_2.png&amp;diff=13608"/>
		<updated>2012-11-15T12:35:06Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: uploaded a new version of &amp;quot;File:Robotics Minor Group 2.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=File:Robotics_Minor_Group_2.png&amp;diff=13607</id>
		<title>File:Robotics Minor Group 2.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=File:Robotics_Minor_Group_2.png&amp;diff=13607"/>
		<updated>2012-11-15T12:34:53Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13606</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13606"/>
		<updated>2012-11-15T12:31:36Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DSC_0894.jpg|thumb|right|400px|TU Delft Minor Robotics: Quadrotor Group 1]]__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13605</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13605"/>
		<updated>2012-11-15T12:29:40Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DSC_0894.jpg]]&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13604</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13604"/>
		<updated>2012-11-15T12:28:57Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13603</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13603"/>
		<updated>2012-11-15T12:28:45Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.&lt;br /&gt;
&lt;br /&gt;
[[File:C:\Users\Leon\Dropbox\Robotics Minor Quadrotor\Groep 2]]&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13602</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13602"/>
		<updated>2012-11-15T12:28:01Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that there is quite a lot of potential for an implementation of the quad rotor.&lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13600</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13600"/>
		<updated>2012-11-15T12:25:17Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that in this field there are quite a lot of possibilities for the quad rotor to get involved in. &lt;br /&gt;
&lt;br /&gt;
== About the AR Drone 2.0 ==&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13598</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13598"/>
		<updated>2012-11-15T12:23:17Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Our focus in the development of the autonomous AR.Drone is focused on the lasergaming industry. In this field our goal is to implement the AR.drone as a observing and later on possibly participating member of the game. We feel that in this field there are quite a lot of possibilities for the quad rotor to get involved in. &lt;br /&gt;
&lt;br /&gt;
=== About the AR Drone 2.0 ===&lt;br /&gt;
Specifications[http://paparazzi.enac.fr/wiki/AR.Drone_2_-_Specifications]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;br /&gt;
* [[Setting up simulation environment]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13395</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13395"/>
		<updated>2012-11-12T11:04:55Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* Manuals and guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
This page will guide you through the development of an autonomous quadrotor, the AR Drone 2.0 from  Parrot, which will be eventually used in an application. In this case, in combination with lasergaming. &lt;br /&gt;
&lt;br /&gt;
=== About the AR Drone 2.0 ===&lt;br /&gt;
[[File:800px-Parrot_AR.Drone_2.JPG|thumb|300px|Parrot's AR Drone 2]]&lt;br /&gt;
[[File:ARdrone_exploded.jpg|thumb|300px|Exploded view of the AR Drone 2.]]&lt;br /&gt;
&lt;br /&gt;
The AR Drone from Parrot is an affordable, wifi controlled, flying quadrotor. It is designed to be controlled with Android and iOS devices. Parrot has made an open source API (Application Programming Interface), to gather developers and game studios. By registering on [http://www.ARdrone.org Ardrone.org] the developer will be able to download the SDK (Software Development Kit) and start developing.&lt;br /&gt;
&lt;br /&gt;
For this project, we will be using the AR Drone 2, which has the following technical specifications:&lt;br /&gt;
* HD Video:&lt;br /&gt;
** HD Camera 720p 30fps&lt;br /&gt;
** Wide angle lens: 92 degrees&lt;br /&gt;
** H264 encoding base profile&lt;br /&gt;
** Video storage on the fly with the remote device&lt;br /&gt;
** JPEG photo&lt;br /&gt;
* Electronic assistance:&lt;br /&gt;
** 1 GHz 32 bit ARM Cortex A8 processor with 800MHz video DSP TMS320DMC64x&lt;br /&gt;
** 1Gbit DDR2 RAM at 200MHZ&lt;br /&gt;
** USB 2.0 high speed for extensions&lt;br /&gt;
** Wi-Fi b,g,n&lt;br /&gt;
** 3 axis gyroscope 2000 degrees / second precision&lt;br /&gt;
** 3 axis accelerometer +- 50 mg precision&lt;br /&gt;
** 3 axis magnetometer 6 degrees precision&lt;br /&gt;
** Pressure sensor +/- 10 Pa precision (80 cm at sea level)&lt;br /&gt;
** Ultra sound sensors for ground altitude measurement&lt;br /&gt;
** 60 fps vertical QVGA camera for ground speed measurement&lt;br /&gt;
** Linux 2.6.32&lt;br /&gt;
* Motors:&lt;br /&gt;
** 4 brushless inrunner motors, 14,5 watt and 28.500 RPM&lt;br /&gt;
** Micro ball bearing&lt;br /&gt;
** Low noise Nylatron gears for 1/8.75 propellor reductor.&lt;br /&gt;
** Specific high propelled drag for maneuverability&lt;br /&gt;
** 8 MIPS AVR CPU per motor controller.&lt;br /&gt;
** 3 elements 1.000 mA*H LiPo rechargeable battery&lt;br /&gt;
** Fully reprogrammable motor controller&lt;br /&gt;
** Water resistant motor's electronic controller&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;br /&gt;
* [[AR Drone Model]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13394</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13394"/>
		<updated>2012-11-12T10:58:17Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* About the AR Drone 2.0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
This page will guide you through the development of an autonomous quadrotor, the AR Drone 2.0 from  Parrot, which will be eventually used in an application. In this case, in combination with lasergaming. &lt;br /&gt;
&lt;br /&gt;
=== About the AR Drone 2.0 ===&lt;br /&gt;
[[File:800px-Parrot_AR.Drone_2.JPG|thumb|300px|Parrot's AR Drone 2]]&lt;br /&gt;
[[File:ARdrone_exploded.jpg|thumb|300px|Exploded view of the AR Drone 2.]]&lt;br /&gt;
&lt;br /&gt;
The AR Drone from Parrot is an affordable, wifi controlled, flying quadrotor. It is designed to be controlled with Android and iOS devices. Parrot has made an open source API (Application Programming Interface), to gather developers and game studios. By registering on [http://www.ARdrone.org Ardrone.org] the developer will be able to download the SDK (Software Development Kit) and start developing.&lt;br /&gt;
&lt;br /&gt;
For this project, we will be using the AR Drone 2, which has the following technical specifications:&lt;br /&gt;
* HD Video:&lt;br /&gt;
** HD Camera 720p 30fps&lt;br /&gt;
** Wide angle lens: 92 degrees&lt;br /&gt;
** H264 encoding base profile&lt;br /&gt;
** Video storage on the fly with the remote device&lt;br /&gt;
** JPEG photo&lt;br /&gt;
* Electronic assistance:&lt;br /&gt;
** 1 GHz 32 bit ARM Cortex A8 processor with 800MHz video DSP TMS320DMC64x&lt;br /&gt;
** 1Gbit DDR2 RAM at 200MHZ&lt;br /&gt;
** USB 2.0 high speed for extensions&lt;br /&gt;
** Wi-Fi b,g,n&lt;br /&gt;
** 3 axis gyroscope 2000 degrees / second precision&lt;br /&gt;
** 3 axis accelerometer +- 50 mg precision&lt;br /&gt;
** 3 axis magnetometer 6 degrees precision&lt;br /&gt;
** Pressure sensor +/- 10 Pa precision (80 cm at sea level)&lt;br /&gt;
** Ultra sound sensors for ground altitude measurement&lt;br /&gt;
** 60 fps vertical QVGA camera for ground speed measurement&lt;br /&gt;
** Linux 2.6.32&lt;br /&gt;
* Motors:&lt;br /&gt;
** 4 brushless inrunner motors, 14,5 watt and 28.500 RPM&lt;br /&gt;
** Micro ball bearing&lt;br /&gt;
** Low noise Nylatron gears for 1/8.75 propellor reductor.&lt;br /&gt;
** Specific high propelled drag for maneuverability&lt;br /&gt;
** 8 MIPS AVR CPU per motor controller.&lt;br /&gt;
** 3 elements 1.000 mA*H LiPo rechargeable battery&lt;br /&gt;
** Fully reprogrammable motor controller&lt;br /&gt;
** Water resistant motor's electronic controller&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
	<entry>
		<id>http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13393</id>
		<title>TU Delft - Lasergame with Autonomous AR Drone</title>
		<link rel="alternate" type="text/html" href="http://wiki.paparazziuav.org/w/index.php?title=TU_Delft_-_Lasergame_with_Autonomous_AR_Drone&amp;diff=13393"/>
		<updated>2012-11-12T10:58:02Z</updated>

		<summary type="html">&lt;p&gt;LKuiper: /* About the AR Drone 2.0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
This page will guide you through the development of an autonomous quadrotor, the AR Drone 2.0 from  Parrot, which will be eventually used in an application. In this case, in combination with lasergaming. &lt;br /&gt;
&lt;br /&gt;
=== About the AR Drone 2.0 ===&lt;br /&gt;
[[File:800px-Parrot_AR.Drone_2.JPG|thumb|300px|Parrot's AR Drone 2]]&lt;br /&gt;
[[File:ARdrone_exploded.jpg|thumb|300px|Exploded view of the AR Drone 2.]]&lt;br /&gt;
&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
This project is developed by using Linux, ubuntu. Following these steps are at your own risk. You can only perform these steps if you use ubuntu. Before the developing part will start, the following installations are required:&lt;br /&gt;
* Download the SDK from [http://www.ARdrone.org Ardrone.org]&lt;br /&gt;
* Download and install Paparazzi, see the installation guide for help:  [http://paparazzi.enac.fr/wiki/Installation/FromScratch] '''Do not follow the instructions from 4), we use another cross-compiler for this project.'''&lt;br /&gt;
* Follow the instructions described in the &amp;quot;Getting the cross-compiler&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Getting the cross-compiler === &lt;br /&gt;
# Download the cross-compiler from [http://taghof.github.com/Navigation-for-Robots-with-WIFI-and-CV/downloads/codesetup.sh]&lt;br /&gt;
# Open the terminal and direct to your home directory.&lt;br /&gt;
# Type the following commands (without the $):&lt;br /&gt;
&lt;br /&gt;
 $ sudo chmod +x codesetup.sh&lt;br /&gt;
 $ sudo ./codesetup.sh&lt;br /&gt;
&lt;br /&gt;
Wait a few minutes and you're done!&lt;br /&gt;
&lt;br /&gt;
=== The Repository ===&lt;br /&gt;
Developers often use a repository for developing their software projects. When using a repository, developers can upload and download the code developed for the project. It is in this case very usefull and we will use Github, a populair open source repository site. For beginners, please read the manual to setup Github for Ubuntu:&lt;br /&gt;
* [[Github manual for Ubuntu]]&lt;br /&gt;
&lt;br /&gt;
== Manuals and guides ==&lt;br /&gt;
* [[Step by step guide for beginners]]&lt;br /&gt;
* [[Developers Manual]]&lt;/div&gt;</summary>
		<author><name>LKuiper</name></author>
	</entry>
</feed>